Quantcast
Channel: Questions in topic: "loadleveladditive"
Viewing all articles
Browse latest Browse all 102

Help with dynamic loading or occlusion culling in scenes on 2D metroidvania?

$
0
0
Hi everyone, I'm trying to do an adventure game (metroidvania), with fixed camera angles, and the map is reaaaaally huge. I already heard about `Application.LoadLevelAdditive`and `occlusion culling` but I really don't know how to handle with these and if they are optimized for HUGE things like my game map.

Viewing all articles
Browse latest Browse all 102

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>