My game needs the ability to load rooms from either load level additive or better prefabs. I need to use the light mapping features. Once I attempt to load level additive a disabled level or prefab so I can position and rotate it then enable it the light maps are there but not functioning properly. What is the correct way to do this? They will share light maps correct?
I need to be able to position and rotate the rooms at run time to randomly construct a level.
I have been wrestling with and fighting this for quite some time and thanks for any help!
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